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196 lines
6.5 KiB
196 lines
6.5 KiB
from torch import nn
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import torch
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import torch.nn.functional as F
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from torch.autograd import Variable
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import math
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from torch.nn import Parameter
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class Bottleneck(nn.Module):
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def __init__(self, inp, oup, stride, expansion):
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super(Bottleneck, self).__init__()
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self.connect = stride == 1 and inp == oup
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self.conv = nn.Sequential(
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#pw
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nn.Conv2d(inp, inp * expansion, 1, 1, 0, bias=False),
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nn.BatchNorm2d(inp * expansion),
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nn.ReLU(inplace=True),
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#dw
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nn.Conv2d(inp * expansion, inp * expansion, 3, stride, 1, groups=inp * expansion, bias=False),
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nn.BatchNorm2d(inp * expansion),
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nn.ReLU(inplace=True),
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#pw-linear
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nn.Conv2d(inp * expansion, oup, 1, 1, 0, bias=False),
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nn.BatchNorm2d(oup),
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)
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def forward(self, x):
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if self.connect:
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return x + self.conv(x)
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else:
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return self.conv(x)
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# class ConvBlock(nn.Module): # prelu 버전
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# def __init__(self, inp, oup, k, s, p, dw=False, linear=False):
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# super(ConvBlock, self).__init__()
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# self.linear = linear
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# if dw:
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# self.conv = nn.Conv2d(inp, oup, k, s, p, groups=inp, bias=False)
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# else:
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# self.conv = nn.Conv2d(inp, oup, k, s, p, bias=False)
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# self.bn = nn.BatchNorm2d(oup)
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# if not linear:
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# self.prelu = nn.PReLU(oup)
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# def forward(self, x):
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# x = self.conv(x)
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# x = self.bn(x)
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# if self.linear:
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# return x
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# else:
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# return self.prelu(x)
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class ConvBlock(nn.Module):
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def __init__(self, inp, oup, k, s, p, dw=False, linear=False):
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super(ConvBlock, self).__init__()
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self.linear = linear
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if dw:
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self.conv = nn.Conv2d(inp, oup, k, s, p, groups=inp, bias=False)
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else:
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self.conv = nn.Conv2d(inp, oup, k, s, p, bias=False)
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self.bn = nn.BatchNorm2d(oup)
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if not linear:
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self.relu = nn.ReLU(inplace=True)
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def forward(self, x):
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x = self.conv(x)
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x = self.bn(x)
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if self.linear:
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return x
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else:
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return self.relu(x)
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class ConvBlockAvgPool(nn.Module): # 이게...맞나?
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def __init__(self, kernel):
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super().__init__()
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self.pool = nn.AvgPool2d(kernel)
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self.bn = nn.BatchNorm2d(512)
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def forward(self, x):
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x = self.pool(x)
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return self.bn(x)
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# return self.pool(x)
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Mobilefacenet_bottleneck_setting = [
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# t, c , n ,s
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[2, 64, 5, 2],
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[4, 128, 1, 2],
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[2, 128, 6, 1],
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[4, 128, 1, 2],
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[2, 128, 2, 1]
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]
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Mobilenetv2_bottleneck_setting = [
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# t, c, n, s
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[1, 16, 1, 1],
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[6, 24, 2, 2],
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[6, 32, 3, 2],
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[6, 64, 4, 2],
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[6, 96, 3, 1],
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[6, 160, 3, 2],
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[6, 320, 1, 1],
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]
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class MobileFacenet(nn.Module):
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def __init__(self, bottleneck_setting=Mobilefacenet_bottleneck_setting):
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super(MobileFacenet, self).__init__()
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self.conv1 = ConvBlock(3, 64, 3, 2, 1)
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self.dw_conv1 = ConvBlock(64, 64, 3, 1, 1, dw=True)
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self.inplanes = 64
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block = Bottleneck
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self.blocks = self._make_layer(block, bottleneck_setting)
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self.conv2 = ConvBlock(128, 512, 1, 1, 0)
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# self.linear7 = ConvBlock(512, 512, (7, 6), 1, 0, dw=True, linear=True)
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# self.linear7 = ConvBlock(512, 512, (8, 8), 1, 0, dw=True, linear=True) # 128x128 로 키우니까 커널사이즈도 키워줘야함.
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# self.linear7 = nn.AvgPool2d(kernel_size=8, stride=1) # 여기봐바 여기 너가 말한대로 추가해놨어.
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self.linear7 = ConvBlockAvgPool(kernel=8)
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self.linear1 = ConvBlock(512, 128, 1, 1, 0, linear=True)
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for m in self.modules():
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if isinstance(m, nn.Conv2d):
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n = m.kernel_size[0] * m.kernel_size[1] * m.out_channels
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m.weight.data.normal_(0, math.sqrt(2. / n))
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elif isinstance(m, nn.BatchNorm2d):
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m.weight.data.fill_(1)
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m.bias.data.zero_()
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def _make_layer(self, block, setting):
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layers = []
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for t, c, n, s in setting:
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for i in range(n):
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if i == 0:
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layers.append(block(self.inplanes, c, s, t))
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else:
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layers.append(block(self.inplanes, c, 1, t))
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self.inplanes = c
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return nn.Sequential(*layers)
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def forward(self, x):
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x = self.conv1(x)
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x = self.dw_conv1(x)
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x = self.blocks(x)
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x = self.conv2(x)
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x = self.linear7(x)
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x = self.linear1(x) # 이때 shape이 [Batch,128,1,1] 임.
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x = x.view(x.size(0), -1) # reshpape에 해당되는 부분
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return x
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class ArcMarginProduct(nn.Module):
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def __init__(self, in_features=128, out_features=200, s=32.0, m=0.50, easy_margin=False):
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super(ArcMarginProduct, self).__init__()
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self.in_features = in_features
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self.out_features = out_features
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self.s = s
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self.m = m
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self.weight = Parameter(torch.Tensor(out_features, in_features))
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nn.init.xavier_uniform_(self.weight)
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# init.kaiming_uniform_()
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# self.weight.data.normal_(std=0.001)
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self.easy_margin = easy_margin
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self.cos_m = math.cos(m)
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self.sin_m = math.sin(m)
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# make the function cos(theta+m) monotonic decreasing while theta in [0°,180°]
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self.th = math.cos(math.pi - m)
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self.mm = math.sin(math.pi - m) * m
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def forward(self, x, label):
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cosine = F.linear(F.normalize(x), F.normalize(self.weight))
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sine = torch.sqrt(1.0 - torch.pow(cosine, 2))
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phi = cosine * self.cos_m - sine * self.sin_m
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if self.easy_margin:
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phi = torch.where(cosine > 0, phi, cosine)
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else:
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phi = torch.where((cosine - self.th) > 0, phi, cosine - self.mm)
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one_hot = torch.zeros(cosine.size(), device='cuda')
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one_hot.scatter_(1, label.view(-1, 1).long(), 1)
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output = (one_hot * phi) + ((1.0 - one_hot) * cosine)
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output *= self.s
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return output
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if __name__ == "__main__":
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# input = Variable(torch.FloatTensor(2, 3, 112, 96))
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input = Variable(torch.FloatTensor(2, 3, 128, 128)) # 해상도 128x128 수정 진행.
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net = MobileFacenet()
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print(net)
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x = net(input)
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print(x.shape)
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